Dota 2 Update 7.25 Changes Multiple Game Modes

Dota 2 Update 7.25 Changes Multiple Game Modes

Dota 2 Update 7.25 Changes Multiple Game Modes

Valve have released a new major update for Dota 2, which is focused on balancing heroes and items, as well as introducing some general changes. Below are the most notable introductions of the update.

General

All Pick Mode

  • Hero picking has been reworked. It now has 5 rounds, each round Radiant and Dire pick 1 hero each at the same time and the selections each team makes is hidden until the next round. If a duplicate pick occurs, the player who picked it second will be given some extra time to select another hero.
  • Reworked how hero banning works in All Pick. Previously half of the voted heroes would get banned. Now each ban has a 50% chance of succeeding. If there are less than 10 heroes banned, heroes will automatically roll for banning based on their ban rate at your MMR bracket.

Power Runes

  • Initially spawn at 4 minutes now (subsequent spawns are still every 2 minutes)
  • No longer spawn on both sides of the map at 40 minutes

Game Modes

  • Captain's Mode now has ban counts per phase changed from 3/2/1 to 4/1/1
  • Random Draft hero pool reduced from 50 to 40

Items

TOWN PORTAL SCROLL

  • Cost increased from 50 to 90

BOOTS OF TRAVEL

  • No longer has an active
  • Upgrades Town Portal Scroll while equipped. Reduces its cooldown to 40 seconds, allows it to target units, and does not consume a charge on usage.
  • Movement speed increased from 32/35% to 38/44%

BLOODTHORN

  • Now requires Hyperstone instead of Crystalys
  • Attack Damage reduced from +75 to +30
  • Attack Speed increased from 30 to 85
  • No longer has a passive critical strike chance

BATTLE FURY

  • Now requires Broadsword and Mithril Hammer instead of Demon Edge and Recipe

NULLIFIER

  • No longer mutes enemies
  • Now continuously dispels the target
  • Duration reduced from 6 to 5
  • Slow reduced from 100% for 0.4 seconds to 80% for 0.5 seconds
  • Cooldown reduced from 13 to 11
  • Cast range increased from 600 to 900
  • Armor increased from +5 to +8
  • Damage increased from +65 to +80

OBSERVER WARD

  • Vision reduced from 1600 to 1400

SILVER EDGE

  • Debuff now reduces regen and heals by 50%

Heroes

BEASTMASTER

  • Base attack speed increased from 100 to 110
  • Wild Axes damage type changed from Physical to Magical
  • Wild Axes debuff duration increased from 10 to 12
  • Wild Axes no longer pierce Spell Immunity

BOUNTY HUNTER

  • Reworked Scepter. Now applies Jinada to Shuriken Toss, increases cast range to 650 and lowers cooldown to 6.
  • Shuriken Toss manacost from 135 to 120/125/130/135

CLINKZ

  • Death Pact no longer has a neutral level requirement

DAZZLE

  • Reworked Scepter. When you cast an ability, you automatically launch an attack on 8 enemy units (up to 800 units away).

DEATH PROPHET

  • Exorcism now provides a 20% movement speed increase

JUGGERNAUT

  • Reworked Scepter. Grants Swift Slash. Performs a mini omnislash that lasts 0.8 seconds. Cast Range 650. Cooldown 15. Manacost 100

Snapfire

  • Added Scepter ability, Gobble Up. Allows you to swallow an allied creep or hero and spit it towards enemies, stunning enemies in the area for 1.5 seconds and leaving a glob on the floor dealing 100 DPS for 3 seconds. Units can stay in his belly up to 3 seconds. Impact radius 400. Cooldown 40 seconds. Cast Range 150

SPIRIT BREAKER

  • Reworked Scepter. Increases Charge of Darkness movement speed by 100 and reduces cooldown by 5.

TERRORBLADE

  • Metamorphosis Scepter is now a standalone ability you gain while in Metamorphosis. Cooldown 90.

VOID SPIRIT

  • Added Scepter. Resonant Pulse is now a charge-based ability with 2 charges and it now silences enemies for 2 seconds.